sports-skateboarding

Tony Hawk and the 900: What Happened, When, and Why It Matters

The 900 is a skateboard trick in which the rider completes two and a half midair rotations (900 degrees) on the vertical axis while staying on the board. On March 1999, at the X...

Mara Ellison
Tony Hawk and the 900: What Happened, When, and Why It Matters

What the 900 Is and Why Tony Hawk’s Attempt Mattered

The 900 is a skateboard trick in which the rider completes two and a half midair rotations (900 degrees) on the vertical axis while staying on the board. On March 1999, at the X Games in San Francisco, Tony Hawk became the first person to land the 900 in competition, a moment many consider the breakthrough that brought skateboarding into mainstream sports and media. The trick demands extreme speed, precise board control, and commitment, and Hawk’s success reframed what elite skateboarders could achieve.

Definition and Mechanics of the 900

Technical Breakdown

The 900 is fundamentally a rotational trick. While airborne, the skateboard and rider rotate 900 degrees around the rider’s vertical axis, which runs from head to feet. Key technical attributes include maintaining board control across two midair turns and landing with all four wheels on the coping or ramp deck. The trick is typically performed on a ramp with sufficient height and transition to generate the required air time.

  • Rotation: Two full spins plus a half (900 degrees total)
  • Axis: Vertical, aligned with the rider’s body height
  • Equipment: Skateboard with grip tape, trucks, and wheels suited for ramp use
  • Takeoff and landing: Usually done on a ramp coping or transition surface

Tony Hawk’s Historic 900 at the 1999 X Games

What Happened and When

In March 1999, at the X Games in San Francisco, Tony Hawk successfully landed the first-ever 900 in competition. The setting was a vert ramp event, where athletes ride the vertical faces of ramps and perform aerial tricks. Hawk’s run built speed, popped the tail to take off, rotated 900 degrees, and settled onto the ramp with the board level and under control. The achievement was captured on video, instantly becoming an iconic moment in action sports history and widely cited as one of the most important in skateboarding.

Key Details of the Performance

AttributeVerified DetailSource Type
Event1999 X Games, San FranciscoNews and sports coverage
Trick900 (two and a half rotations)Video evidence and athlete, coach, and journalist accounts
RiderTony HawkEvent results and profile sources
OutcomeFirst successful competition 900; highly celebratedJudges’ scores and contemporaneous reports

Impact on Skateboarding and Action Sports

Immediate and Long-Term Influence

Landing the 900 at the 1999 X Games accelerated skateboarding’s visibility in mainstream sports. It prompted wider media coverage, inspired new riders to pursue advanced tricks, and increased sponsorship and prize money for vert and park events. The trick became a benchmark for elite skaters, and several competitors have since added the 900 to their competitive repertoires. Hawk himself has noted that the landing opened doors for athlete endorsements, event production, and public engagement, helping skateboarding secure a permanent place in multi-sport events and global conversations about action sports.

Comparing 900 Milestones in Skateboarding

Although Hawk’s 1999 900 is the most famous, other skaters have since landed variations in contests and demos, each adding nuance to the trick’s legacy.

SkaterYearContextNotes
Tony Hawk1999X Games, vert competitionFirst competition 900; landmark achievement
Rune Glifberg2001Contest demo, vertEarly follow-up; shown in events and edits
Mega Moreno2021Vert competition, elite eventModern example of the 900 in top-level contests
Other riders2000s–2020sTraining, demos, and contest runs900 now a recognized trick among specialists

How the 900 Changed Training and Competition

Technical and Cultural Shifts

The 900 influenced skateboarding instruction, equipment, and judging. Coaches now routinely include rotation drills, air awareness exercises, and ramp-specific techniques to help riders develop the necessary speed and timing. Boards designed for vert feature stiffer decks, larger wheels, and responsive trucks to handle the forces of big-air tricks. In competition, judges credit not just the landing but the style, amplitude, and commitment behind a 900. This cultural shift rewards risk, consistency, and innovation, encouraging riders to push the limits safely and deliberately.

Bottom Line

Tony Hawk’s 900 in 1999 was more than a singular trick; it was a pivotal moment that reshaped skateboarding’s visibility, technical standards, and competitive landscape. Understanding what the 900 is, when and how Hawk landed it, and why it continues to influence training and competition clarifies its enduring significance in action sports and beyond.

FAQ

Reader questions

Is the 900 still relevant today?

Yes. The 900 remains a signature achievement in skateboarding. While newer tricks exist, the 900 is still a high-level milestone that demonstrates a rider’s ability to combine speed, rotation, and control. It continues to appear in contest lineups, training programs, and skate media, and it is frequently referenced when discussing the evolution of vert skating.

Did anyone land a 900 before Tony Hawk in 1999?

According to widely reported accounts and available video evidence, Hawk’s 1999 X Games attempt was the first confirmed competition landing. Earlier attempts and informal demos may have occurred, but Hawk’s performance was the first to be captured under competitive conditions and acknowledged broadly by judges, media, and peers.

How long does it take to learn a 900?

For most dedicated riders, progressing to a 900 takes months to years of consistent practice. It requires mastery of basic airs, strong edge control, confidence dropping in, and developed spatial awareness. Coaches often recommend building rotational comfort on smaller ramps before attempting a full 900. Individual timelines vary based on access to ramps, coaching, physical conditioning, and prior experience.

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